I’m traveling in China and have been digging into the intersection of GenAI and gaming. And that really means looking at two companies, Tencent and NetEase. Here are my working conclusions: Gaming is already the most powerful user experience. GenAI is going to make it more so. Tencent and NetEase have the financial and tech […]
Category Archives: Gaming and Game Engines
Steam, Garena and Specialty Gaming Business Models (Tech Strategy – Podcast 137)
In this podcast, Jeffrey Towson discusses the business models of Steam and Garena, and he explores how they are changing the gaming industry. He also discusses the future of gaming, and he provides insights into how businesses can succeed in this rapidly changing market.
Epic Games, Apple and Ecosystem Competition (Tech Strategy – Daily Article)
We are a couple of years into the epic (pun intended) fight between Apple and Epic Games over the App Store. This is really the biggest tech fight we have seen in tech in a decade. For example: Apple doubles down in fight with Fortnite creator Epic Games, seeks damages for breach of contract (CNBC) […]
How I Underestimated the Growth of Bilibili (Asia Tech Strategy – Daily Lesson / Update)
I first went through the financials of Bilibili in 2018, shortly after it went public. It was a very interesting company because of its rapidly growing usage. But I thought it was basically a weird niche version of YouTube. It had lots of quirky videos about anime, comics and gaming. It had pioneered bullet chat. […]
Skillz vs. Electronic Arts: The Rise of Digital Sin Stocks (Tech Strategy – Podcast 88)
In this podcast, Jeffrey Towson discusses the rise of “digital sin stocks” such as Skillz and Electronic Arts. He explores the factors that have contributed to their success, such as the growth of mobile gaming and the increasing popularity of esports. He also discusses the risks that investors face when investing in these types of companies, such as the potential for regulation and the addictive nature of their products.